AI Insights · Timothy · July 2024
Top 5 Free to Play Games on iOS in Guatemala Q2 2024
Discover the performance trends of the top 5 free-to-play iOS games in Guatemala for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top five free-to-play games on the iOS platform in Guatemala showcased diverse performance trends. Here are the highlights from Sensor Tower's data:
Squad Busters from Supercell, released in late May, saw its initial downloads at around 29K but then dropped significantly to approximately 1.5K by the end of June. The game's revenue started strong at $2.7K in the final week of May and gradually decreased to about $2K by mid-June. Weekly active users also saw a steep decline from 28K to under 1K over the same period.
Free Fire: 7th Anniversary by Garena International maintained a steady revenue stream, peaking at nearly $5.6K in late May and ending June with $4.9K. Downloads showed a slight upward trend, starting at around 2.1K in early April and rising to approximately 2.7K by the end of June. Weekly active users remained relatively stable, with a small increase from 56K in early April to nearly 53K by late June.
Supercell's Brawl Stars experienced fluctuations in revenue, starting at $5K in early April, peaking at $6.5K in late April, and settling around $5.5K by the end of June. Downloads varied slightly, with a peak of 2.4K in early May and a slight decrease to around 2K by the end of June. Weekly active users showed a positive trend, increasing from 35K to 44K over the quarter.
Roblox from Roblox Corporation displayed consistent performance. Revenue saw a notable rise from $2.9K in early April to $4.5K by mid-June, before settling at approximately $4.1K. Downloads remained stable, fluctuating around 1.3K to 1.9K throughout the quarter. Active users grew steadily from 25K to 28K by the end of June.
Finally, EA SPORTS FC™: UEFA EURO 2024™ by Electronic Arts showed robust revenue growth, starting at $2.8K in early April and peaking at $5.6K in mid-June, before concluding the quarter at $4.4K. Downloads increased from around 1K in early April to 1.7K by the end of June. Weekly active users remained stable, rising slightly from 13K to 14K over the period.
For more detailed insights on these trends, visit Sensor Tower.